Hood-Class Battlecruiser

General Information
Max Speed: 28 Knots

Max Range: 6300 nm

Displacement (Empty): 41,200

Displacement (Full): 45,200

Armament
(4) 2x15" turrets

(6) 2x5" turrets

(7) Twin 40mm AA

(3) Octal PomPom AA

(3) Twin 20mm AA

In-Game Description
The HMS Hood was the last warship to leave England during the occupation by German Forces. An enlarged version of the Queen Elizabeth-Class Battlecruisers, the Hood-Class Battlecruiser is one of the fastest and heaviest armed battlecruisers in existence. Two nearly identical sister ships were captured by the Kaisers forces at the fall of London and completed by the Kaiserliche Marine. Originally built for use as much as a symbol as a weapon, the Hood-class battlecruiser remains one of the most elegantly lined ships of her class in existence.

Performance Vs. Other Ships
The Hood-Class Battlecruiser is an absolute monster of a ship, outmatching every ship in Enigma: Rising Tide in every way, the only match being it's counterparts, the Kaiser Wilhelm, and the Prince Edward Imperial German Battlecruisers. One Hood-Class Battlecruiser is able to destroy an entire fleet of enemy ships, and escape with only moderate damage. The Hood-Class Battlecruiser's 8 15" guns are able to fire at targets the player cannot see on the radar, although the guns have poor accuracy at this distance, the guns can still occasionally hit, and cause serious damage, and in most cases destroy enemy vessels. If enemy vessels ever survive to get close enough to this Battlecruiser, they will definitely be doomed by the fact that the Hood-Class Battlecruiser carries 6 dual 5" turrets carried on Alliance Class Destroyers, having 3 turrets starboard and port.

Performance Vs. Air
An attack against the Hood-Class Battlecruiser by air is absolutely futile, as it is armed with a total of 13 Anti-Aircraft guns, all able to decimate attacking aircraft. The PomPoms being the most powerful of all the 13 Anti-Aircraft guns.

Performance Vs. Submarine
The Hood-Class Battlecruiser is near defenseless against a submarine, though this isn't much of a problem, as the battlecruiser is usually escorted by a fleet of other vessels, more then capabile of destroying enemy submarines. If it is alone, Torpedoes do little to no damage to this monster, taking 20 or more torpedoes to moderately damage it. The Battlecruiser isn't completely defenseless, as it's 15" projectiles are able to go under the water, and if a single hit is scored, it can instantly destroy a submarine.