Kaiser Wilhelm Battlecruiser

General Information
Max Speed: 32 Knots

Max Range: 6300 nm

Displacement (Empty): 41,200

Displacement (Full): 45,200

Armament
(4) 2x15" turrets

(6) 2x5" turrets

(7) Twin 40mm AA

(3) Octal PomPom AA

(3) Twin 20mm AA

Performance Vs. Other Ships
The Kaiser Wilhelm is an absolute monster of a ship, outmatching every ship in Enigma: Rising Tide in every way, the only match being it's slower counterpart, The Hood. The Kaiser Wilhelm is able to destroy an entire fleet of enemy ships, and escape with only moderate damage. The Kaiser Wilhelm's 8 15" guns are able to fire at targets the player cannot see on the radar, although the guns have poor accuracy at this distance, the guns can still occasionally hit, and cause serious damage, and in most cases destroy enemy vessels. If enemy vessels ever survive to get close enough to this Battlecruiser, they will definitely be doomed by the fact that the Kaiser Wilhelm carries 6 dual 5" turrets carried on Alliance Class Destroyers, having 3 turrets starboard and port.

Performance Vs. Air
An attack against the Kaiser Wilhelm by air is absolutely futile, as it is armed with a total of 13 Anti-Aircraft guns, all able to decimate attacking aircraft. The PomPoms being the most powerful of all the 13 Anti-Aircraft guns.

Performance Vs. Submarine
The Kaiser Wilhelm is near defenseless against a submarine, though this isn't much of a problem, as the battlecruiser is usually escorted by a fleet of other vessels, more than capabile of destroying enemy submarines. If it is alone, Torpedoes do little to no damage to this monster, taking 20 or more torpedoes to moderately damage it. The Battlecruiser isn't completely defenseless alone, as it's 15" projectiles are able to go under the water, and if a single hit is scored, it can instantly destroy an enemy submarine.